3D-Demo/jsm/renderers/webgl/nodes/WebGLNodes.js

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2022-10-14 16:50:42 +08:00
import { WebGLNodeBuilder } from './WebGLNodeBuilder.js';
import NodeFrame from 'three-nodes/core/NodeFrame.js';
import { Material } from 'three';
const builders = new WeakMap();
export const nodeFrame = new NodeFrame();
Material.prototype.onBuild = function ( object, parameters, renderer ) {
builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
};
Material.prototype.onBeforeRender = function ( renderer, scene, camera, geometry, object ) {
const nodeBuilder = builders.get( this );
if ( nodeBuilder !== undefined ) {
nodeFrame.material = this;
nodeFrame.camera = camera;
nodeFrame.object = object;
nodeFrame.renderer = renderer;
const updateNodes = nodeBuilder.updateNodes;
if ( updateNodes.length > 0 ) {
// force refresh material uniforms
renderer.state.useProgram( null );
//this.uniformsNeedUpdate = true;
for ( const node of updateNodes ) {
nodeFrame.updateNode( node );
}
}
}
};