3D-Demo/jsm/nodes/core/Node.js

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2022-10-14 16:50:42 +08:00
import { NodeUpdateType } from './constants.js';
import { getNodesKeys } from './NodeUtils.js';
import { MathUtils } from 'three';
let _nodeId = 0;
class Node {
constructor( nodeType = null ) {
this.nodeType = nodeType;
this.updateType = NodeUpdateType.None;
this.uuid = MathUtils.generateUUID();
Object.defineProperty( this, 'id', { value: _nodeId ++ } );
}
get type() {
return this.constructor.name;
}
getHash( /*builder*/ ) {
return this.uuid;
}
getUpdateType( /*builder*/ ) {
return this.updateType;
}
getNodeType( /*builder*/ ) {
return this.nodeType;
}
update( /*frame*/ ) {
console.warn( 'Abstract function.' );
}
generate( /*builder, output*/ ) {
console.warn( 'Abstract function.' );
}
analyze( builder ) {
const hash = this.getHash( builder );
const sharedNode = builder.getNodeFromHash( hash );
if ( sharedNode !== undefined && this !== sharedNode ) {
return sharedNode.analyze( builder );
}
const nodeData = builder.getDataFromNode( this );
nodeData.dependenciesCount = nodeData.dependenciesCount === undefined ? 1 : nodeData.dependenciesCount + 1;
const nodeKeys = getNodesKeys( this );
for ( const property of nodeKeys ) {
this[ property ].analyze( builder );
}
}
build( builder, output = null ) {
const hash = this.getHash( builder );
const sharedNode = builder.getNodeFromHash( hash );
if ( sharedNode !== undefined && this !== sharedNode ) {
return sharedNode.build( builder, output );
}
builder.addNode( this );
builder.addStack( this );
const nodeData = builder.getDataFromNode( this );
const isGenerateOnce = this.generate.length === 1;
let snippet = null;
if ( isGenerateOnce ) {
const type = this.getNodeType( builder );
snippet = nodeData.snippet;
if ( snippet === undefined ) {
snippet = this.generate( builder ) || '';
nodeData.snippet = snippet;
}
snippet = builder.format( snippet, type, output );
} else {
snippet = this.generate( builder, output ) || '';
}
builder.removeStack( this );
return snippet;
}
serialize( json ) {
const nodeKeys = getNodesKeys( this );
if ( nodeKeys.length > 0 ) {
const inputNodes = {};
for ( const property of nodeKeys ) {
inputNodes[ property ] = this[ property ].toJSON( json.meta ).uuid;
}
json.inputNodes = inputNodes;
}
}
deserialize( json ) {
if ( json.inputNodes !== undefined ) {
const nodes = json.meta.nodes;
for ( const property in json.inputNodes ) {
const uuid = json.inputNodes[ property ];
this[ property ] = nodes[ uuid ];
}
}
}
toJSON( meta ) {
const { uuid, type } = this;
const isRoot = ( meta === undefined || typeof meta === 'string' );
if ( isRoot ) {
meta = {
textures: {},
images: {},
nodes: {}
};
}
// serialize
let data = meta.nodes[ uuid ];
if ( data === undefined ) {
data = {
uuid,
type,
meta,
metadata: {
version: 4.5,
type: 'Node',
generator: 'Node.toJSON'
}
};
meta.nodes[ data.uuid ] = data;
this.serialize( data );
delete data.meta;
}
// TODO: Copied from Object3D.toJSON
function extractFromCache( cache ) {
const values = [];
for ( const key in cache ) {
const data = cache[ key ];
delete data.metadata;
values.push( data );
}
return values;
}
if ( isRoot ) {
const textures = extractFromCache( meta.textures );
const images = extractFromCache( meta.images );
const nodes = extractFromCache( meta.nodes );
if ( textures.length > 0 ) data.textures = textures;
if ( images.length > 0 ) data.images = images;
if ( nodes.length > 0 ) data.nodes = nodes;
}
return data;
}
}
Node.prototype.isNode = true;
export default Node;