3D-Demo/jsm/nodes/utils/SplitNode.js

87 lines
1.3 KiB
JavaScript

import Node from '../core/Node.js';
import { vector } from '../core/NodeBuilder.js';
class SplitNode extends Node {
constructor( node, components = 'x' ) {
super();
this.node = node;
this.components = components;
}
getVectorLength() {
let vectorLength = this.components.length;
for ( const c of this.components ) {
vectorLength = Math.max( vector.indexOf( c ) + 1, vectorLength );
}
return vectorLength;
}
getNodeType( builder ) {
return builder.getTypeFromLength( this.components.length );
}
generate( builder ) {
const node = this.node;
const nodeTypeLength = builder.getTypeLength( node.getNodeType( builder ) );
if ( nodeTypeLength > 1 ) {
let type = null;
const componentsLength = this.getVectorLength();
if ( componentsLength >= nodeTypeLength ) {
// need expand the input node
type = builder.getTypeFromLength( this.getVectorLength() );
}
const nodeSnippet = node.build( builder, type );
return `${nodeSnippet}.${this.components}`;
} else {
// ignore components if node is a float
return node.build( builder );
}
}
serialize( data ) {
super.serialize( data );
data.components = this.components;
}
deserialize( data ) {
super.deserialize( data );
this.components = data.components;
}
}
export default SplitNode;